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CPU 13%
GPU 7%
FPS 60 FPS
THREEJS
OH LOOK A KITTY!!!🐈
It looks angry, do not move!
Or scroll down if you dare...
If you’re reading this, you’re already in my dungeon. Please take a torch (log verbosity = debug).
Konstantin Shkel Character Name
Engine dev. Class
Graphics Subclass
Chaotic Good Alignment
(still) Human Race
23 Level
4.5Y Experience
Armor
Class
18 RAII
Plate
Hitpoints
42 Current
42 Max
Heal
Coffee Quick
Successful profile Long
Proficiency Bonus
+2
Throughput
+0
Modifier
10 Score
+0 Saving throw
+2 Legacy code
Reflexes
+3
Modifier
16 Score
+3 Saving throw
+5 Debugging
+3 Hotfixes
+3 Fast typing
Uptime
+3
Modifier
17 Score
+3 Saving throw
+5 Night owl
Systems Knowledge
+4
Modifier
18 Score
+6 Saving throw
+4 Rendering pipeline
+6 Operating systems
+4 RAII
Judgment
+2
Modifier
15 Score
+2 Saving throw
+2 Trade-offs
+2 Backlog
+2 Smell detection
Communication
+1
Modifier
12 Score
+1 Saving throw
+3 Documentation
+1 Performance
+1 Interviews
Equipment proficiencies
C++
Junior
Middle
Senior
Debug
C++
Shaders
Drivers
Perf
Equipment training
C++
Rust
Vulkan
RenderDoc
perf & gdb
CMake
CI/CD
Skills
Arcana:
Vulkan, graphics pipeline, shaders

Investigation:
root-cause analysis, perf profiling, flamegraphs

Stealth:
finding heisenbugs without scaring them away

Survival:
Linux debugging in production environments

Animal Handling:
GPUs, drivers, and CI runners

Sleight of Hand:
linking errors, dependency wrangling
Initiative +3
Sprint 2w
Climb Walls of
tech debt
Passive perception 17
Background Raised by Linux
error messages
Weapons and attack spells
Name
Profiling strike
Build breaker
Test intimidation
Hit
+7
Critical
Bonus action
Damage type
1-5ms/frame
1/include
1/mental
Notes
Based on the moon phase
Reveals the one include that ruined everything
Stares at CI until it behaves
Prepared spells
Cantrips
git bisect Reveals the root of the Evil
printf Debugging Ancient magic, still works
Shader Nudge Adjusts one float, changes reality
Level 1
Hot Reload Ritual Faster iteration, slight chance of summoning demons
Fix Build Consumes 1 hour and 1 sanity. Fixes build, though
RenderDoc Vision Sees through materials and lies
Level 2
Descriptor Set Summoning Binds resources from the Abyss
Regression Smite Adds tests, prevents future summoning
CI Blessing Allies gain +2 "it passes on my machine"
Level 3
Performance Exorcism Banishes stutters, sometimes also features
Let There Be Light Makes an object shine. Does not alert performance demons
Driver Appeasement Ceremony Prevents spontaneous GPU tantrums
Class features
Regression Smite When a bug is slain, immediately creates 3–7 unit tests to prevent resurrection.
RAII Ward Automatically closes doors behind itself: files, handles, and emotional availability.
Profiler’s Third Eye Can see invisible enemies: wrong descriptors, stalls, and "why is it slower on Wednesdays?"
Summon Debug View At will: toggles Normals / Albedo / Roughness / Wireframe / "What Is Even Happening".
Pact of Determinism Swore an oath: "If it can’t be reproduced, it doesn’t exist." (This has made enemies.)
Inventory
Rubber Duck of Peer Review (rare, legendary)
Scroll of StackOverflow (tattered, cursed)
Bag of Holding (filled with screenshots of profiler)
Cat Familiar (main character; judges all code)
Emergency Coffee Potion x3
One (1) perfectly working shader (kept in a locked box)
Ideal Fast and correct is possible (I've seen it in visions!)
Bond Will not let the shader compiler win
Flaw Can optimize the wrong thing with terrifying enthusiasm
Quirk Apologizes to inanimate objects before recompiling